Borderlands 2 Aim and Sensitivity Converter

Why Borderlands 2 sensitivity converter is important for aimgods?

Borderlands is an advancement experience. It challenges every one of the shows of current shooters. This is very crucial for aimgods to work on their aim. For that purpose, you can coordinate with your mouse sensitivity between Borderlands 2 and any other game. You can do it by entering the in-game sensitivity in the Borderlands 2 sensitivity converter and picking an objective or the targeted game. Our sens converter will wrap up and do all the job of sensitivity conversion.

How to use Borderlands 2 sens calculator?

Take the following easy steps to convert the sensitivity of the mouse from borderlands 2 to a bunch of fps games:

  1. First of all, go to the site
  2. Then, type in the dpi of your current game
  3. Now, enter the in-game sensitivity you use in the current game
  4. In the end, select from the list of the games you want to convert it to.

And whoa, it’s this easy to do all the conversion.

Our mouse sensitivity converter has always got your back. So no need to worry about anything. It will give you your desired sensitivity, cm per 360 value and also the in per 360 value.

Alternatively, you can enter your mouse DPI in the high-level settings to see the distance p/360 (that is, the mouse development needed to do a 360-degree turn). Additionally, on the off chance that you need to improve your aiming skill in Borderlands 2.

Borderlands 2 sensitivity converter

About the game: Borderlands 2

Borderlands 2 is a 2012 FPS computer game created by Gearbox Programming and distributed by 2K Games. Occurring five years following the occasions of Borderlands (2009), the game is indeed set in the world of Pandora.

The story follows another gathering of Vault Trackers who should align with the Blood-red Marauders.  An opposition bunch comprised of regular citizen survivors and guerrilla warriors. They overcome the overbearing Attractive Jack before he can open the force of another Vault.

The game highlights the capacity to investigate the in-game world and complete both primary missions and discretionary side journeys. It can be done either in single-player or online agreeable interactivity. Like its archetype, the game highlights a procedurally created plunder framework. It is equipped for producing various blends of weapons and other stuff.